Building a Mesh Using Spherical Embedding
(andrews.wiki)
When trying to build a 3D model of an object in the real world, the goal is most often to construct a connected mesh of triangles or quadrilaterals that represents that object's surface.
When trying to build a 3D model of an object in the real world, the goal is most often to construct a connected mesh of triangles or quadrilaterals that represents that object's surface.