Hacker News with Generative AI: Procedural Generation

Procedural Textures with Hash Functions (douglasorr.github.io)
I'm the sort of person who gets very excited when simple rules create complex behaviour. The other day, I needed a simple hash function that maps $(x, y)$ coordinates to a colour, and found a straightforward equation that ended up being astoundingly rich. Hence this post; to talk about and play with this function.
Procedural Generation of Mammals and Locomotion (runevision.com)
For my game The Big Forest I want to have creatures that are both procedurally generated and animated, which, as expected, is quite a research challenge.
Hexagon Rendering (bearblog.dev)
A procedural field of hexes (shader link).
Infinite Realms turns fantasy books into MMOs through procgen/LLM (venturebeat.com)
Infinite Realms wants to turn beloved fantasy books with big followings into living, breathing game worlds.
Graphite: Node-based, non-destructive, procedural 2D vector editor (github.com/GraphiteEditor)
Graphite is a free, open source vector and raster graphics engine, available now in alpha. Get creative with a fully nondestructive editing workflow that combines layer-based compositing with node-based generative design.
Mountains, Cliffs, and Caves: A Guide to Using Perlin Noise for Procedural Gen (jdhwilkins.com)
Procedural generation is everywhere—you’ve probably encountered it without even realising. It’s what gives in-game worlds their rolling hills, jagged cliffs, and winding cave systems. And at the heart of it all is Perlin noise: a special kind of randomness that isn’t entirely random at all. It’s smooth where it needs to be, rough when we want it to be, and endlessly customizable.
Procedural Hydrology: Dynamic lake and river simulation (2020) (nickmcd.me)
In Art, Engineering, Game, Procedural Generation
Infinigen (infinigen.org)
Infinigen is a procedural generator of 3D scenes, developed by Princeton Vision & Learning Lab.
Infinigen: Infinite Photorealistic Worlds Using Procedural Generation (github.com/princeton-vl)
Infinigen: Infinite Photorealistic Worlds Using Procedural Generation
Tiny Texture Tumbler – JavaScript procedural texture library and editor (github.com/phoboslab)
A small JS library to create textures. Mainly useful for file size restricted competitions.
Designing (Procedural) Monsters (2021) [video] (youtube.com)
My favorite tools and techniques for procedural gamedev (cprimozic.net)
A simple procedural animation technique [video] (youtube.com)
Real-Time Procedural Generation with GPU Work Graphs [pdf] (gpuopen.com)
Show HN: Perlin noise Wang tile generator (github.com/Gollum999)