Crafting Painterly Shaders
(maximeheckel.com)
Writing a shader that can reproduce the look and feel of aquarelle, watercolor, or gouache to obtain a more painterly output for my WebGL scenes has always been a long-term goal of mine.
Writing a shader that can reproduce the look and feel of aquarelle, watercolor, or gouache to obtain a more painterly output for my WebGL scenes has always been a long-term goal of mine.