Hacker News with Generative AI: Indie Games

I made a multiplayer shooter game in Lisp, here is my journey (ertu.dev)
Developing a multiplayer third-person shooter game as a solo developer is a journey filled with challenges and rewards.
I wrote a commercial game in C in 2025 (cowleyforniastudios.com)
For the last few years we’ve been working on a train management game, Iron Roads, which we released to Early Access today. Somewhat atypically for a game releasing in 2025, Iron Roads is written in pure C, not C++, pure C99. As a choice it has had its ups and downs, which I wanted to share in this post.
No Budget, No Plan, 15M Sales: How We Made Palworld (note.com)
3日後に命運が決まる、パルワールドという偶然の物語
We have been pirated; we're a real game studio now (itch.io)
Tiny Glade 'built' its way to >600k sold in a month (gamediscover.co)
We’re guessing you might have seen Pounce Light’s glorious “relaxing building game” Tiny Glade ($15), which Ana Opara and Tomasz Stachowiak launched on Steam on Sept. 23rd, after a two-year dev period and a Top 10 appearance in June’s Next Fest.
An indie studio created a game based on Stanislaw Lem's novel (invinciblethegame.com)
Entire staff of game publisher Annapurna Interactive has reportedly resigned (theverge.com)
Annapurna Interactive, the game company famous for publishing indie hits like Stray, Outer Wilds, Gorogoa, Neon White, What Remains of Edith Finch, and many more, may not be the same company anymore.
Entire Staff Resigns from Annapurna Interactive (blogspot.com)
Annapurna Interactive, the game company famous for publishing indie hits like Stray, Outer Wilds, Gorogoa, Neon White, What Remains of Edith Finch, and many more, may not be the same company anymore.
Show HN: Shehzadi in Peril – My first ever game (vercel.app)
Crafting a 13KB Game: The Story of Space Huggers (frankforce.com)
Smol Business (2022) (smoldungeon.com)
Show HN: Hyve Tile, a puzzle game but I can't solve it (itch.io)
Show HN: I built an indie, browser-based MMORPG (reconquer.online)
Indie dev baffled after acquaintance clones his game, puts it on Steam (pcgamer.com)
Riven (filfre.net)
Solo dev makes sophisticated SIM Manor Lords using Unreal Engine (unrealengine.com)
Show HN: Mazelit - My wife and I released our first game (ycombinator.com)