Abusing DuckDB-WASM by making SQL draw 3D graphics (Sort Of)
(hey.earth)
I had this slightly crazy idea: Could I ditch most of the conventional JavaScript game loop and rendering logic and build a 3D game engine where SQL queries did the heavy lifting?
I had this slightly crazy idea: Could I ditch most of the conventional JavaScript game loop and rendering logic and build a 3D game engine where SQL queries did the heavy lifting?