Hacker News with Generative AI: Lighting

Anno 1800: Shadows of Beauty (simonschreibt.de)
While playing Anno 1800, I noticed something which I’ve never noticed before in any other game (but to be fair, I don’t play too many city builders): The sun keeps a position relative to the camera and thus the shadows always fall from left to right:
Your Light Bulb Is Lying to You: Why so many LEDs look so bad (theatlantic.com)
God said, “Let there be light”—everyone knows that. But God did not specify what color light, and this would eventually prove problematic.
How to improve your WFH lighting to reduce eye strain (rustle.ca)
I work from home everyday, I am susceptible to eye strain, eye pain, and dizziness. Having a working environment that’s as easy on my eyes as possible is of critical importance. I hope that by sharing what I've learned, it can be helpful to you if you work from home, and like many, have experienced WFH eye strain.
Building Real-Time Global Illumination: Part 1 (jason.today)
Global illumination is about how light interacts with surfaces. When you turn a light on in your room at night, it's not a small glowing orb. It spreads to the walls, the floor, and the ceiling, breathing life into the room. Desks, doors, and objects cast shadows, softening as they stretch away.
Headlights are too bright! But US experts say they're not bright enough (theguardian.com)
Driver complaints about high beams are commonplace, though specialists say US roads need to be better lit
Alfredo Moser: Bottle light inventor (2013) (bbc.co.uk)
Area Lights: Mathematical Fondations (scratchapixel.com)