Jolt Physics added as an alternative 3D physics engine to Godot
(github.com/godotengine)
This pull request adds a new engine module (found under modules/jolt_physics) which integrates Jolt Physics, a 3D physics engine developed by Jorrit Rouwe (@jrouwe) with a focus on games and VR applications, used in titles such as Horizon Forbidden West.
This pull request adds a new engine module (found under modules/jolt_physics) which integrates Jolt Physics, a 3D physics engine developed by Jorrit Rouwe (@jrouwe) with a focus on games and VR applications, used in titles such as Horizon Forbidden West.
You're Breathtaking [Godot #100000]
(github.com/godotengine)
It's been over 10 years now that Godot has been developed in the open, with code contributions from 2,800 users.
It's been over 10 years now that Godot has been developed in the open, with code contributions from 2,800 users.
Hackers abuse popular Godot game engine to infect PCs
(bleepingcomputer.com)
Hackers have used new GodLoader malware exploiting the capabilities of the widely used Godot game engine to evade detection and infect over 17,000 systems in just three months.
Hackers have used new GodLoader malware exploiting the capabilities of the widely used Godot game engine to evade detection and infect over 17,000 systems in just three months.
Dev snapshot: Godot 4.4 dev 4
(godotengine.org)
We are back roughly a month after the release of dev3 to bring you a host of new improvements.
We are back roughly a month after the release of dev3 to bring you a host of new improvements.
Light and Shadow
(catlikecoding.com)
This is the fourth tutorial in a series that covers the creation of a simple true top-down 2D game with pixel graphics, using the Godot Engine, version 4. It follows Movable Objects and adds 2D lighting to it.
This is the fourth tutorial in a series that covers the creation of a simple true top-down 2D game with pixel graphics, using the Godot Engine, version 4. It follows Movable Objects and adds 2D lighting to it.
FFT-based ocean-wave rendering, implemented in Godot
(github.com/2Retr0)
An open ocean rendering experiment in the Godot Engine utilizing the inverse Fourier transform of directional ocean-wave spectra for wave generation. A concise set of parameters is exposed, allowing for scriptable, real-time modification of wave properties to emulate a wide-variety of ocean-wave environments.
An open ocean rendering experiment in the Godot Engine utilizing the inverse Fourier transform of directional ocean-wave spectra for wave generation. A concise set of parameters is exposed, allowing for scriptable, real-time modification of wave properties to emulate a wide-variety of ocean-wave environments.
Godot 3.6 Released
(godotengine.org)
After 2 years of development, Godot 3.6 is finally out and it comes fully packed with features and quality of life improvements!
After 2 years of development, Godot 3.6 is finally out and it comes fully packed with features and quality of life improvements!
Godot founders had desperately hoped Unity wouldn't 'blow up'
(gamedeveloper.com)
Godot was a big winner when devs revolted against Unity's Runtime Fee: but its founders were worried about a surprise influx of users.
Godot was a big winner when devs revolted against Unity's Runtime Fee: but its founders were worried about a surprise influx of users.