NVK, an open-source Vulkan driver for Nvidia hardware, now supports Vulkan 1.4
(freedesktop.org)
Closes: #10770 (closed)
Closes: #10770 (closed)
Vulkan Video Now Enabled by Default for Radeon VCN2/VCN3 Hardware on Linux
(phoronix.com)
An exciting merge today for the Radeon "RADV" Vulkan driver with next quarter's Mesa 25.0 is enabling Vulkan Video API support by default for AMD graphics having VCN 2.x and VCN 3.x hardware.
An exciting merge today for the Radeon "RADV" Vulkan driver with next quarter's Mesa 25.0 is enabling Vulkan Video API support by default for AMD graphics having VCN 2.x and VCN 3.x hardware.
C Compiler to SPIR-V
(github.com/heroseh)
HCC is a C compiler that allows you to compile your C codebase (with limitations) to SPIR-V for the Vulkan graphics API. This means you can share struct's, enum's and functions between your CPU & GPU code. HCC targets the future of GPU programming so is designed around features such as bindless resources and scalar alignment. This makes it easier to interop with the GPU and focus on writing shader code without writing your own shader build system.
HCC is a C compiler that allows you to compile your C codebase (with limitations) to SPIR-V for the Vulkan graphics API. This means you can share struct's, enum's and functions between your CPU & GPU code. HCC targets the future of GPU programming so is designed around features such as bindless resources and scalar alignment. This makes it easier to interop with the GPU and focus on writing shader code without writing your own shader build system.
Nvidia Shares Wayland Driver Roadmap, Encourages Vulkan Wayland Compositors
(phoronix.com)
At the X.Org Developer's Conference (XDC 2024) happening this week in Montreal, NVIDIA shared a road-map around their Wayland plans as well as encouraging Wayland compositors to target the Vulkan API.
At the X.Org Developer's Conference (XDC 2024) happening this week in Montreal, NVIDIA shared a road-map around their Wayland plans as well as encouraging Wayland compositors to target the Vulkan API.
AAA Gaming on Asahi Linux
(rosenzweig.io)
Gaming on Linux on M1 is here! We’re thrilled to release our Asahi game playing toolkit, which integrates our Vulkan 1.3 drivers with x86 emulation and Windows compatibility. Plus a bonus: conformant OpenCL 3.0.
Gaming on Linux on M1 is here! We’re thrilled to release our Asahi game playing toolkit, which integrates our Vulkan 1.3 drivers with x86 emulation and Windows compatibility. Plus a bonus: conformant OpenCL 3.0.
AAA Gaming on Asahi Linux
(asahilinux.org)
Gaming on Linux on M1 is here! We’re thrilled to release our Asahi game playing toolkit, which integrates our Vulkan 1.3 drivers with x86 emulation and Windows compatibility. Plus a bonus: conformant OpenCL 3.0.
Gaming on Linux on M1 is here! We’re thrilled to release our Asahi game playing toolkit, which integrates our Vulkan 1.3 drivers with x86 emulation and Windows compatibility. Plus a bonus: conformant OpenCL 3.0.