Blazed – Rust-based 3D renderer
(github.com/splurf)
A client-server 3D renderer featuring real-time player movement and view synchronization within a dynamic 128-tick rate system. Built with Rust using OpenGL and SDL2.
A client-server 3D renderer featuring real-time player movement and view synchronization within a dynamic 128-tick rate system. Built with Rust using OpenGL and SDL2.