A SwiftUI Runtime in C++
(kulve.org)
I wrote a crossplatform, multithreaded, fully async runtime for SwiftUI to power Kulve. It's written in C++ with minor Objective-C scaffolding to handle the runloop notifications via NotificationCenter.
I wrote a crossplatform, multithreaded, fully async runtime for SwiftUI to power Kulve. It's written in C++ with minor Objective-C scaffolding to handle the runloop notifications via NotificationCenter.