Hacker News with Generative AI: Build Systems

Speeding up the Rust edit-build-run cycle (davidlattimore.github.io)
There are two main aspects to compile times that matter to developers. Cold build times, when building from scratch and warm build times when you’ve already built and you’re rebuilding following an edit. This article focuses on warm build times, which for rapid iteration during development is what generally matters most.
RPM 4.20 Released (rpm.org)
The new BuildSystem directive is now available for declaring which build system is used by the packaged software. With this directive, the sources will be automatically prepared, compiled and installed according to the given build system’s best practices, instead of requiring the packagers to provide the %prep, %build or %install scriptlets themselves. This reduces boilerplate while still allowing packagers to tweak these steps if necessary, such as to conform to the distribution’s guidelines or preferences.
Using Bazel to build a new Rust project (fahhem.com)
Looking around, it seems that everyone uses Cargo for new Rust projects, then teams will switch over to Bazel if they need to. For me, I have an existing Bazel project that I'm adding Rust to, so I don't want to start with Cargo, so in this post I'll document how to use Bazel to build a new Rust project. Since this is an existing project, and I haven't upgraded to using bzlmod yet, I'll be using the WORKSPACE file.
CMake: The Dark Arts (feabhas.com)
CMake can be described as a marmite application: you either love it or hate it.
Zb: An Early-Stage Build System (zombiezen.com)
I have decided to develop zb, my experiment in user-friendly reproducible builds, into a full-fledged build tool.
Fman Build System (fman.io)
Exposition of Front End Build Systems (sunsetglow.net)
Stop the autoconf insanity. Why we need a new build system (2003) (archive.org)
Feature flags in Bazel builds (pigweed.dev)
What autoconf got right (leahneukirchen.org)
Cmkr – a modern build system based on CMake and TOML (github.com/build-cpp)
Ask HN: Learning about build systems generally (ycombinator.com)