A bestiary of mathematical functions for systems designers
(brunodias.dev)
Whether your game surfaces its numbers to the player or not, odds are it has underlying systems that rely on them, and you use functions to determine how those numbers affect each other. In other words, a mathematical function is usually at the core of the answer to a bunch of frequent game design questions.
Whether your game surfaces its numbers to the player or not, odds are it has underlying systems that rely on them, and you use functions to determine how those numbers affect each other. In other words, a mathematical function is usually at the core of the answer to a bunch of frequent game design questions.