Hacker News with Generative AI: Odin

Odin: A programming language made for me (zylinski.se)
In my book Understanding the Odin Programming Language I wrote that “Odin incorporates some of my favorite C best practices, straight into the language”. But I didn’t really elaborate on the details. Let’s do that here!
No-engine gamedev using Odin and Raylib (zylinski.se)
Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Mistakes and cool things to do with arena allocators (zylinski.se)
When programming in Odin you can use arena allocators. If you use an arena allocator combined with a dynamic array, then there are a couple of pitfalls that may not be apparent at first. Let’s look at what arenas are, how you can run into trouble when naively using them with dynamic arrays and what you can do instead.
Understanding the Odin Programming Language (odinbook.com)
Understanding the Odin Programming Language teaches both basic and advanced concepts. You'll learn about procedures, manual memory management, parametric polymorphism, data-oriented design, and much more.
Marketing the Odin programming language is weird (gingerbill.org)
Odin is a weird programming language to advertise/market for.
Introduction to the Odin Programming Language (zylinski.se)
"Boundaries of Language Design" with Andrew Kelley (Zig) & Ginger Bill (Odin) [video] (youtube.com)