Hacker News with Generative AI: Mazes

Generating Mazes with Inductive Graphs (2017) (jelv.is)
A few years ago—back in high school—I spent a little while writing programs to automatically generate mazes. It was a fun exercise and helped me come to grips with recursion: the first time I implemented it (in Java), I couldn’t get the recursive version to work properly so ended up using a while loop with an explicit stack!
Single Line Mazes (kottke.org)
Wacław Szpakowski was a Polish architect and engineer who, over the course of his life and in secret, made a series of drawings of mazes from single continuous lines.
Solving mazes with neural cellular automata (2021) (umu1729.github.io)
Interactive demonstration of Neural Cellular Maze Solver. This cellular automaton is trained to output the shortest path between the two endpoints. You can interactively edit the maze input by clicking or tapping with selected maze cell types (Wall, Road, Endpoint). The state of each cell is stochastically updated depending on the state of each cell and the four-surrounding cells.