Hacker News with Generative AI: 3D Reconstruction

Self-Occluded Avatar Recovery from a Single Video in the Wild (soar-avatar.github.io)
A Unified Framework Self-occlusion is common when capturing people in the wild, where the performers do not follow predefined motion scripts. This challenges existing monocular human reconstruction systems that assume full body visibility. We introduce Self-Occluded Avatar Recovery (SOAR), a method for complete human reconstruction from partial observations where parts of the body are entirely unobserved. SOAR leverages structural normal prior and generative diffusion prior to address such an ill-posed reconstruction problem.
Brush – A new compatible Gaussian splatting engine (github.com/ArthurBrussee)
Brush is a 3D reconstruction engine using Gaussian splatting, aiming to be highly portable, flexible and fast.
3D Reconstruction with Spatial Memory (hengyiwang.github.io)
We present Spann3R, a novel approach for dense 3D reconstruction from ordered or unordered image collections.
Gaussian Splatting SLAM (rmurai.co.uk)
InstantSplat: Sparse-View SfM-Free Gaussian Splatting in Seconds (instantsplat.github.io)
GLOMAP – Global Structure-from-Motion Revisited (lpanaf.github.io)
Shape of Motion: 4D Reconstruction from a Single Video (shape-of-motion.github.io)
MASt3R – Matching and Stereo 3D Reconstruction (naverlabs.com)
Meshroom a free and open-source 3D Reconstruction Software (alicevision.org)
Deblur-GS: 3D Gaussian splatting from camera motion blurred images (chaphlagical.icu)
2DGS: 2D Gaussian Splatting for Geometrically Accurate Radiance Fields (surfsplatting.github.io)