Gooey: My take on a Rusty GUI framework (2023)
(ecton.dev)
Today, I've released v0.1.0 of Gooey, the first alpha of my attempt at building an easy-to-use, cross-platform, "native" graphical user interface framework for Rust. Gooey uses a reactive data model and renders widgets using a wgpu-powered, 2D graphics library (Kludgine).
Today, I've released v0.1.0 of Gooey, the first alpha of my attempt at building an easy-to-use, cross-platform, "native" graphical user interface framework for Rust. Gooey uses a reactive data model and renders widgets using a wgpu-powered, 2D graphics library (Kludgine).