Hacker News with Generative AI: DirectX

DirectX Adopting SPIR-V as the Interchange Format of the Future (microsoft.com)
Today the Direct3D and HLSL teams are excited to share some insight into the next big step for GPU programmability. Once Shader Model 7 is released, DirectX 12 will accept shaders compiled to SPIR-V™.
A quick introduction to DirectX workgraphs (wordpress.com)